VR with Unity 3D

3D Environments for VR. 3D Modeling based on Autocad files, 3D modeling of Environments and Props, Animation, Lighting, Optimization for VR.

 

City

3D reconstruction of a photogrammetrically created 3D model of a city block using drone scanning technology. I recreated the city block in Maya using the scanned model and the photographs as reference.

Animated and added 3D effects. The look was “VR in a VR” with subtle flicker to represent unstable hologram effect.
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Subtle flicker animation.
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Animated Fade IN.
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city_03 city_04 city_05 city_06
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POD

POD for Discovery Traveler VR presented at CES 2017. Developed with Maya and Unity 3D, based on Autocad plans of the physical Discovery Traveler Booth at CES. 12 Lighting setups based on the 360 videos of Traveler Locations.

POD Travel for Discovery Traveler VR

Discovery Traveler VR at CES 2017 & physical Discovery Traveler Booth.


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Animated POD – added 3D effects and animation.
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FIL

Developed with Unity 3D, Maya, Speedtree.

https://tribecafilm.com/filmguide/tribeca-lounge-talks-ibm-the-quest-for-ai-and-creativity-2017

filvr-screen_03filvr-screen_01 filvr-screen_02