3D Environments for VR. 3D Modeling based on Autocad files, 3D modeling of Environments and Props, Animation, Lighting, Optimization for VR.
City
3D reconstruction of a photogrammetrically created 3D model of a city block using drone scanning technology. I recreated the city block in Maya using the scanned model and the photographs as reference.
Animated and added 3D effects. The look was “VR in a VR” with subtle flicker to represent unstable hologram effect.
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Subtle flicker animation.
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POD
POD for Discovery Traveler VR presented at CES 2017. Developed with Maya and Unity 3D, based on Autocad plans of the physical Discovery Traveler Booth at CES. 12 Lighting setups based on the 360 videos of Traveler Locations.
Discovery Traveler VR at CES 2017 & physical Discovery Traveler Booth.
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Animated POD – added 3D effects and animation.
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FIL
Developed with Unity 3D, Maya, Speedtree.
https://tribecafilm.com/filmguide/tribeca-lounge-talks-ibm-the-quest-for-ai-and-creativity-2017