Address me as Lord Vader and tell me your name!
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This footage was included on a VHS tape with the 1996 Hasbro game “Star Wars: The Interactive Board Game”. David Prowse and James Earl Jones reprised the body and voice of Darth Vader, respectively. Also, Gilbert Taylor (cinematographer for A New Hope) returned as cinematographer..
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Playlist/Cheat sheet: 4:34 – Begin game 5:30 – Any players names that begin with any letters in “DARK SIDE”: Add 1 Dark Side point 7:28 – Player who is taking their turn at this time: Take Data cards until you draw a Keycode card. Pass Keycode card to player on their left; keep all drawn Data cards 9:19 – Player who is taking their turn at this time: Move to nearest Detention Block, their droid is sent to the Repair Center 10:43 – Players in Detention Block can move again 12:02 – No player can enter Control Centers, any player in Control Centers cannot move 13:05 – Players can leave and enter Control Centers and move again 14:48 – Player who is taking their turn at this time: Roll die for each of their own explosives planted, remove explosive if roll is 2, 3, or 4 15:44 – Players in Detention Block can move again 17:13 – Players in corridors: Gain 2 Dark Side points 20:12 – Players whose droids are on Data Terminal spaces: Return droids to Repair Center 20:40 – Players in Detention Block can move again 21:28 – Player(s) who has the least amount of Dark Side points: Take a Force card 23:30 – Player who is taking their turn at this time: Add 2 Dark Side points 25:28 – All players temporarily unable to draw Data cards. Player who is taking their turn at this time: Roll die for each of their own explosives planted on Outer Level area, remove explosive if roll is 2 or 3 27:39 – Players can draw Data cards again 28:31 – Conduit system locked for 2 minutes 30:25 – Conduit system can be accessed again 31:02 – Any player that steals Data cards from another player in the next 3 minutes can draw 3 more Data cards from central core 34:20 – Players may draw no more extra Data cards if they steal from other players. Anyone who broke this rule during clip playing adds 2 Dark Side points 35:03 – Players in Detention Block can move again 36:42 – Any player in Control Centers: Take 2 Data cards 38:40 – Inner level area available to enter 39:45 – Players in Detention Block can move again 40:15 – Player with most Dark Side points, or if tied, the youngest: They are now the Pupil. That player removes all explosives, returns all their Data cards, and has free access to all levels and rooms. They can also attack other players. 42:09 – The Pupil – Move to another player’s space and attack them 44:16 – The Pupil – Rotate the Inner level area 46:15 – All other players – Roll a die; Draw 2 Data cards if the die is a 2, 3, or 4 47:13 – The Pupil – Roll a die; Remove 1 explosive from Inner level if it is a 2 or 5 48:13 – The Pupil – Rotate the Inner level area 49:17 – The Pupil – Roll a die; Remove 1 explosive from Inner level if it is a 4 or 5 49:46 – Player who is taking their turn at this time: Pupil moves to that space and player is put in Detention Block 50:12 – Player who has planted the least amount of explosives: Plant next explosive immediately 51:16 – Final 5 minute countdown. Players in Detention Block can move again. The Pupil: Rotate the Inner level area 51:53 – The Pupil: Makes all players with 6+ Dark Side points discard a Force card 52:12 – Players in Detention Block can move again 53:50 – Players in Detention Block can move again 54:15 – All other players: Whoever is closest to a Reactor access gantry, take two Data cards. The Pupil: Rotate Inner level area twice 55:18 – Player who is taking their turn at this time: Move to any power conduit on Inner level area 55:46 – All players draw 2 Data cards 56:08 – Player with the least Dark Side points: Plant all explosives on Inner level area 56:23 – Game Over