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Category: VR and AR
Small Wonders: The Virtual Reality Experience
AT THE MET CLOISTERS
Small Wonders: The Virtual Reality Experience
Immerse yourself inside a 16th-century prayer bead and explore the intricate carvings made visible through the power of micro-computed tomography (CT scanning) and virtual reality. Produced by the Canadian Film Centre’s Media Lab (CFC Media Lab) and Seneca College School of Creative Art & Animation, this artistic and technical collaboration between AGO Conservator Lisa Ellis, and Interactive Artist/Designer Priam Givord marks the first time anyone will be able to move through, around, and within one of these small wonders.
Five-minute sessions are available at the following times: Friday, March 31–Sunday, April 2 and Friday, May 12–Sunday, May 14, 10:30 am–5:00 pm in the Fuentidueña Chapel. Your session will be one of six available in a half-hour period.
Please arrive before the start of your half-hour period. We regret that we cannot hold your place if you are late.
All participants will be required to sign a waiver before using the equipment.
The Virtual Reality Company
“THE POTENTIAL OF VIRTUAL REALITY IS TRULY LIMITLESS. THE TECHNOLOGY KEEPS SHOCKING ME. WE LAUNCHED THE VIRTUAL REALITY COMPANY TO BRING TOGETHER THE WORLD’S GREATEST STORYTELLERS AND ARTISTS TO CREATE AMAZING EXPERIENCES FOR VR. I SEE SEVERAL INCREDIBLE CONCERT HALLS BEING BUILT, SO WE’RE WRITING NEW SYMPHONIES.”
– Robert Stromberg, co-founder + Chief Creative Officer
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Grandmother playing VR for the first time.
From images to virtual reality and interactive simulations, NASA offers plenty of ways to explore our solar system – and beyond – in 3-D.
Dali VR
the Dalí-conceived piece entitled “First Cylindric Chromo-Hologram Portrait of Alice Cooper’s Brain” created in April of 1973, which depicts a three-dimensional Alice Cooper who sat for the artist wearing two million dollars worth of jewelry including a tiara and necklace while holding a statuette of Venus De Milo as if it were a microphone. A plaster sculpture of Alice’s brain, topped by a chocolate éclair covered in ants, another Dalí oeuvre, was placed behind the cross-legged rock star and the set-up was documented by Dalí using (then) cutting-edge hologram technology.
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Yep, that happened.
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Star Wars X-wing VR. Rogue One: Recon – A Star Wars 360 Experience
Rogue One: Recon – A Star Wars 360 Experience
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Rogue One: Recon is a short immersive 360 experience created by ILMxLAB that is connected to “Rogue One: A Star Wars Story.”
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Rogue One: Recon, developed by ILMxLAB, is a 360-degree video from the perspective of an X-Wing scout that just happens to come across the infamous Death Star along with another pilot. The two make a jump into dangerous territory and attempt to warn the rebels about what they find. The Rogue One film’s plot gets moving when the Rebels intercept a coded imperial message about a weapons test that ends up being the Death Star, so it seems the two scouts from Recon failed to make contact.