Painting grime and scratches on a RZ-1 A-wing interceptor 3d Model in Mudbox – the rule is – there is no rule – you paint and then you erase. Make sure to keep grime on a layer and paint away. I use a very simple brush and usually try to keep it very simple and straightforward. The dirty and random effect is achieved via applying and then erasing strokes.
Some people like the idea of layering grime textures – i personally like the hand painted look but both work just fine.
Star Wars AT-AT Imperial Walker, originally modeled in Maya.*Bonus Destroyed AT-AT download. This is a canon model based on the physical ILM AT-AT models used in The Empire Strikes Back.
Game Ready, ready to rig 3D Model. Contains multiple parts corresponding to the rigid parts of the AT-AT, all rotational pivots are correctly placed and proper hierarchy is in place. The Maya file includes a skeleton, and all files also include a posed *walking mesh. All meshes have 2 UV Sets – one UV set for Color and one UV set for Ambient Occlusion map.
Bonus download destroyed AT-AT has 2 parts – head and body. Uses the same texture sets.
Clean, efficient and modeled to the highest polygon modeling standards.
Includes 6 very detailed 2k (2048 x 2048 ) TGA maps.
– 2 Color
– 2 Normal
– 2 Specular
No plugins necessary to open the scenes and no Multi/Sub-Object materials. Available formats:
– Maya 2012
– Max 2012
– FBX 2012
– OBJ
Please, note, the OBJ model doesn’t have a second UV set and pivots are at origin.
Price $79
Once your purchase is complete you will receive a download link. Email me if you have any questions. Back to top.
“Star Wars deals with the essential problem: Is the machine going to control humanity, or is the machine going to serve humanity? Darth Vader is a man taken over by a machine, he becomes a machine, and the state itself is a machine. There is no humanity in the state. What runs the world is economics and politics, and they have nothing to do with the spiritual life. “So we are left with this void. It’s the job of the artists to create the new myths. Myths come from the artists.”
Joseph Campbell, interviewed by Chris Goodrich, Publisher’s Weekly (1985)
Speaking about the machines – a conversation about the machines in the Matrix Reloaded. It is not really about moving parts… it is about power and control. We truly are godlike thanks to the power machines give us – we stomp the land for resources and run around in space. It is truly sad also that we often unleash machines on each other, as if we have run out of beasts to conquer.. but this is another, and long, conversation.